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Baseline of virtual cameras acquired by a standard plenoptic camera setup

机译:通过标准全光摄像机设置获取的虚拟摄像机的基准

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摘要

Plenoptic cameras have been used to computationally generate viewpoint images from the captured light field. This paper aims to provide a prediction of corresponding virtual camera positions based on the parameters of a standard plenoptic camera setup. Furthermore, by tracing light rays from the sensor to the object space, a solution is proposed to estimate the baseline of viewpoints. By considering geometrical optics, the suggested approach has been implemented in Matlab and assessed using Zemax, a real ray tracing simulation tool. Thereby, the impact of different main lens locations is investigated. Results of the baseline approximation indicate that estimates obtained by the proposed model deviate by less than 0.2% compared to the complex real ray tracing method.
机译:全光相机已用于从捕获的光场中计算生成视点图像。本文旨在根据标准全光摄像机设置的参数提供相应虚拟摄像机位置的预测。此外,通过跟踪从传感器到物体空间的光线,提出了一种估计视点基线的解决方案。通过考虑几何光学,建议的方法已在Matlab中实现,并使用了真实的光线跟踪模拟工具Zemax进行了评估。因此,研究了不同主透镜位置的影响。基线逼近的结果表明,与复杂的真实光线跟踪方法相比,通过所提出的模型获得的估算值的偏差小于0.2%。

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